Wednesday, July 17, 2019
Mac & Cheese Essay
The article Why Games atomic number 18 wakeless for You by Steven Johnson presents reasons why electronic moving picture games be non harmful. While other(a) lot have written and talked nigh the harms that video games bring to young people. , Steven Johnson argues besides the opposite. He says that video games have legion(predicate) benefits including making us smarter.Steven Johnson begins his article by describing what the critics say about(predicate) video games. First, they be a great waste of epoch says Dr. Spock. At their worst, they promote violent responses from children. The chief(prenominal) argument about video games is that they lease a authority from children adaptation. accordingly the author presents the reasons that variation is so good for people. However, the author past says that a lot of the criticism about video games is because they be being judged by old standards by people who conceive rendering is the main way for children to learn ski lls. He asks the reader to think of a world where video games came before books. Then he argues that the criticisms of books would look a veritable way. The criticisms atomic number 18 the authors way of showing benefits of video games, want they be three-dimensional, and they have strong visual images and sound. The drug user uses complex go skills to navigate them. Also, he shows that the children interact with the games and can control what happens in them.Steven Johnson then shows that the arguments used once morest books in this make up situation are like the ones used for video games. They do non show the benefits of reading like employ the imagination or the shared get under ones skin of reading the same story. The arguments against video games are limited also says the author. He says if you oppose video games to books, then the games will not be judged well because the two are so different. Next, he talks again about the benefits of reading like assiduity and m aking sense of words and meanings. afterwards showing how reading brings many benefits, he then argues that some of the benefits of readings are constitute with video games. He says, By nigh all the standards we use to measure readings cognitive benefitsattention, memory, following thread and so onthe informal best-selling(predicate) culture has been steadily growing more challenging over the past xxx years (485). Research is showing in the last few years that people who play video games regularly are gaining central skills. In fact, Steven Johnson argues that Increasingly the nonliterary popular culture is honing different rational skills that are just as important as the ones exercised by reading books (485). He provides examples of why he believes this.Steven Johnson does not ensure with critics of video games who believe they are not only a waste of time for children, but can cause harm. Instead, he argues that video games provide many benefits and skills for children i ncluding motor skills, interaction with a narrative, a gamy landscape of sounds and images and so forth. Other researchers are starting to agree that video games are providing some benefits. Steven Johnson believes that video games should be determine more, but he also suggests that reading is still important. The main point, though, is that parents and others should stop view that video games are all meritless and appreciate the value they bring to the child.
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